❌ Metal Slug 2 had rather bad slowdown, although XX does fix this ❌ Some flawed stage design, such as the difficulty of not getting killed by the Subway enemy in stage 5 with only your default weapon, or the rather unfun/unfair start to stage 6 with annoying enemy placements ✅ Some really awesome boss design like Dragon Nosuke, Aeshi Nero and Hozmi ✅ Fun interactions with new themed enemies and transformations, like Mummy and Fat Form and how they really change fighting tactics, or riding animals like the Camel Slug ✅ Fantastic interaction with different environments, such as the Desert and Mummy Level that also have more developed stage design ❌ Graphics are good, but compared to other entries aren't that memorable ❌ Bosses are relatively mediocre compared to other entries, Tani Oh isn't very fun to fight ❌ Sometimes stage design is a bit basic and bland ✅ Good Sense of Progression with good interactions with the enemy soldiers and tanks This comes with the tight controls, great animations and action that would continue in each successor game. ✅ Started the incredible run and gun experience that would be the Metal Slug Series. This list will cover the best 3 and worst 3 things about each mainstream Metal Slug Game.
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